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The screen capture software is OBS, or Open Broadcaster Software.  That saved in a non-standard (or at least unfamiliar to me) video format.  Blender was used to edit said video and convert it to a more standard format.  Blender took some playing with to make it work that way as it is intended as an animation rendering software.  If you don't want to edit, only convert, VLC can do that for you.




I will have to do this.  I don't normally use said matching networks anymore as they more often than not seem to be made out of ideal or near idea components, and I'm reasonable certain that does not simulate the real world as I want it to, hence my experimenting with physical matching networks.




I am still working with them, I want to make at least a Maco ring style matching network that I can tune, at lest to a point, I am concerned about the tap points, their won't be as many as there are on the actual antennas.  I also don't have the capacitance of the hidden, if you will, built in capacitor on that antenna design.  I don't think this capacitor would be required to make a functioning model, but it would be useful in comparing an antenna design with and without said capacitor.


I also want to expand the I-10K/Shockwave model some.  I want to give the ends of the matching section more of a curve rather than just be straight up and down.  I think that will lessen the skewing some, but not eliminate it.  Weather or not the skewing exists on the actual model isn't in question to me, the question is how much.  Not that anyone would notice the small amount of skewing most of the models are showing.




That wasn't an issue in my case.  The models I made all had the feed point centered on said wire.  That being said, adding more segments to said wire as I had to lengthen it on the models with fewer segments would have an effect as well.




Unfortunately no.  I have the options of SWR, Gain, Front to Back, Front to Rear, R, X, and Efficiency as options.




While I use math in many of my models, it isn't always required, but when you need it you need it.  It is more or less used in what I call the planning stage, I plan the model out so the wire entry later will be as simple as possible, and modifiable as possible as well.  You could make a model how you are used to, then modify it afterwards to include said functionality.  That is how I started modeling that way, and what you saw in the video is an evolution of that.  I'm happy to help you learn my methods if you think they will benefit you.  I am also happy to help with any aspect of 4Nec2.


One thing that might help you, you can make an initial model in EZNec and import it into 4Nec2.  That might be a good starting point to learning 4Nec2, seeing how a familiar environment applies to another environment you want to learn...



The DB