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This was basically sums up my whole point in the latter part of the previous thread.  When the thread first started years ago, I didn't understand as fully as I do now about how proper negative peak compression should look on a scope, but anyone reading that thread should be able to see that I learned a few things over the years. 


Notice this statement by Richard:



This again emphasizes my biggest beef with this mod:  A good tech can set this up properly on his bench, but almost NO CBers have the proper audio gear to regulate the input audio to keep this type of mod from turning into a monster.  As soon as they get home, they use a different mic than the tech did and most of them crank the gain way too high, resulting in something that is a completely different animal than the tech's scope showed and causing a ridiculous amount of splatter.  Reference NU9N's material on what it takes to control the audio input when you start playing this game.